Documentation
    Preparing search index...

    Interface MockGamepadSnapshot

    GamepadState snapshot pushed as gamepad.state.

    interface MockGamepadSnapshot {
        available: boolean;
        focused: boolean;
        pads: (MockGamepadPad | null)[];
        reason?: "unavailable" | "blocked";
    }
    Index

    Properties

    available: boolean

    false when the runtime cannot read controllers.

    focused: boolean

    Whether the recipient receives live values.

    pads: (MockGamepadPad | null)[]

    Complete slot list (null = empty slot).

    reason?: "unavailable" | "blocked"

    Present only when available is false.